Gameplay ideas
Heroes of Agerath » Devlog
New ideas
- I'll keep the 'infinite mode' and add a small story mode
- Story mode:
- The player will go through 3-5 levels (using the waves' mechanics) and must destroy portals to stop the wave. Once it's done, there is a boss battle.
- The story ends in a huge boss battle.
- The player chose a starting region, which defines his starting hero (archer, barbarian, mage, to define...)
- Maybe add different ending per hero
- In some level, the player will be able to find a teammate, representing the Hero of the region, and add him to his team,
- the same way it works in my other game (Five men squads)
- Story mode:
- Shop is replaced with a skill tree
- Path will either give a new skill or improve a characteristic such as dmg, fire rate etc..
- Some skills are specific to a class (of course :D)
What are your thoughts or ideas ?
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Heroes of Agerath
Creep wave shooter. Earn new powers and survive as long as possible
Status | In development |
Author | noograss |
Genre | Action, Shooter |
Tags | 2D, Endless, Fantasy, Roguelike, Shoot 'Em Up, Short, Top down shooter |
Languages | English |
Accessibility | Subtitles |
More posts
- We're backMay 14, 2024
- Heroes animations 4 directionsAug 08, 2022
- Wip AnimationsJul 10, 2022
- Squad updateJun 25, 2022
- Update - GameplayJun 08, 2022
- [WIP] Major update 1.0.0aMay 31, 2022
- Pixel art updateMay 08, 2022
- Shield and Magic arrowMay 01, 2022
- A clone was bornApr 26, 2022
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