Gameplay ideas


New ideas 

  • I'll keep the 'infinite mode' and add a small story mode
    • Story mode:


      • The player will go through 3-5 levels (using the waves' mechanics) and must destroy portals to stop the wave. Once it's done, there is a boss battle.
      • The story ends in a huge boss battle.
      • The player chose a starting region, which defines his starting hero (archer, barbarian, mage, to define...)
      • Maybe add different ending per hero
      • In some level, the player will be able to find a teammate, representing the Hero of the region, and add him to his team,
        • the same way it works in my other game (Five men squads)


  • Shop is replaced with a skill tree
    • Path will either give a new skill or improve a characteristic such as dmg, fire rate etc..
    • Some skills are specific to a class (of course :D)

What are your thoughts or ideas ?

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